teaching resource

Roll to Create a Magical Story – Dice Game

  • Updated

    Updated:  04 Jul 2024

Get your students writing magical stories during Book Week 2024 with this engaging and interactive “Roll to Create” dice game.

  • Editable

    Editable:  Google Slides

  • Non-Editable

    Non-Editable:  PDF

  • Pages

    Pages:  1 Page

  • Curriculum
  • Years

    Years:  1 - 6

Curriculum

  • ACELY1661

    Create short imaginative and informative texts that show emerging use of appropriate text structure, sentence-level grammar, word choice, spelling, punctuation and appropriate multimodal elements, for example illustrations and diagramsElaborationsref...

  • ACELY1671

    Create short imaginative, informative and persuasive texts using growing knowledge of text structures and language features for familiar and some less familiar audiences, selecting print and multimodal elements appropriate to the audience and purpose...

  • ACELY1682

    Plan, draft and publish imaginative, informative and persuasive texts demonstrating increasing control over text structures and language features and selecting print,and multimodal elements appropriate to the audience and purposeElaborationsusing pri...

  • ACELY1694

    Plan, draft and publish imaginative, informative and persuasive texts containing key information and supporting details for a widening range of audiences, demonstrating increasing control over text structures and language featuresElaborationsusing re...

  • ACELY1704

    Plan, draft and publish imaginative, informative and persuasive print and multimodal texts, choosing text structures, language features, images and sound appropriate to purpose and audienceElaborationsusing research from print and digital resources t...

  • ACELY1714

    Plan, draft and publish imaginative, informative and persuasive texts, choosing and experimenting with text structures, language features, images and digital resources appropriate to purpose and audienceElaborationscreating informative texts for two ...

teaching resource

Roll to Create a Magical Story – Dice Game

  • Updated

    Updated:  04 Jul 2024

Get your students writing magical stories during Book Week 2024 with this engaging and interactive “Roll to Create” dice game.

  • Editable

    Editable:  Google Slides

  • Non-Editable

    Non-Editable:  PDF

  • Pages

    Pages:  1 Page

  • Curriculum
  • Years

    Years:  1 - 6

Get your students writing magical stories during Book Week 2024 with this engaging and interactive “Roll to Create” dice game.

Roll to Create a Magical Story

Are you looking for a student-centred activity to help your students unleash their inner author during Book Week 2024? Then look no further than Teach Starter’s Roll to Create a Magical Story dice game!

This game is a fun and engaging way to get your students’ imaginations flowing and inspire new ideas for a magical story. The dice game adds an element of chance to the activity, making any number of combinations possible regarding settings, characters and magical objects.

The game features three differentiated versions: a pictures-only version, a words-and-pictures version and a words-only version. We recommend choosing the version that best meets the needs of your class or individual students.

Read on to learn how to play this “Roll to Create” game with your students! 

How to Play This “Roll to Create” Dice Game

To get your students to create magical stories worthy of the 2024 Book Week theme, “Reading Is Magic”, simply follow the steps below!

  1. First Roll: Setting – Students roll the dice to establish the setting of their story. There are six settings: castle, beach, mountains, forest, another planet and the circus. Once the students have found the setting that matches the number rolled, they record the setting on their worksheet.
  2. Second Roll: Character – Students roll the dice to establish the main character of their story. There are six main characters: knight, witch, alien, wizard, elf and dragon. Once the students have found the character that matches the number rolled, they record the character on their worksheet.
  3. Third Roll: First Object – Students roll the dice to establish the first object to feature in their story. There are six objects: potion, magic wand, magic bag, mushrooms, spellbook and crystal ball. Once the students have found the object that matches the number rolled, they record the object on their worksheet.
  4. Fourth Roll: Second Object – Students roll the dice to establish the second object to feature in their story. There are six objects: crystals, broom, map, pestle and mortar, magic dice and secret door. Once the students have found the object that matches the number rolled, they record the object on their worksheet.
  5. Writing Time! – Students write a magical story based around the setting, character and two objects that matched their dice rolls. A sheet has been provided within the resource; however, older students will likely need a lot more space to write their stories!   

Download This “Roll to Create” Game for Book Week 2024

This dice game downloads as an easy-print PDF or editable Google Slides file. Use the Download button to select your preferred file option. (Note: You will be prompted to make a copy of the Google Slides template on your personal drive before accessing it.)


This resource was created by Lindsey Phillips, a Teach Starter collaborator.


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